Job selection and assignment

Preference Ranks
In the job selection window of your character setup you can select how much you would like to play as a job.

There are five levels of priority:


 * [High]
 * [Medium]
 * [Low]
 * [Never]
 * Banned

You can only select one job as high, the other ranks do not have limits. Banned is shown to players who were banned from playing the job (received a job ban). Players who are job banned cannot spawn as that job, they can however appeal the job ban on the forums current thread, just don't be a sperg about it. Jobs a player is banned from will show as [BANNED] no matter if it's a temporary job ban of a permanent one. Finally, [NON-HUMAN] will appear by some jobs if your character is a lizardperson, as lizards are prohibited from taking Head of Staff roles.

Antagonist Assignment
Before jobs are assigned, the game will decide who the round antagonists are. A player who would normally have spawned as Security will spawn as a different job instead if they are selected as Antagonist.

This means you can have Security jobs on HIGH without having to worry about never getting antagonist roles.

How Jobs are Assigned
Once the game is about to start, jobs are assigned to players.

Pre-emptive Assignment

 * Assistants are assigned
 * One head is selected
 * The AI is selected

High Selection
Loops through a list of all players (randomized), if the player has a job set to high, he receives it.

Middle Selection
Loops through a list of the remaining players, if the player has a job set to medium, he receives it.

Low Selection
Loops through a list of the remaining players, if the player has a job set to low, he receives it.

Post Selection
Any player who was not assigned a job spawns as a random job from the (probably small) pool of remaining empty jobs. This depends on what they selected in their character setup's occupation page (there is a toggle at the bottom).

Tips for Job Selection
As you can see, people who have a job set to high are far, far more likely to get the job, since if there is only one slot available for a job - like HoS - and there is one person who sets that job to high and 20 people who set it to medium, the one person who set it to high will always get the job.


 * Have your favorite job set to high, if you have two favorites or more, set one of them to high, do not have all three set to medium as you will very likely not get them - especially if the jobs have very few slots available.

Available Slots
This is a list of the number of slots available on station. This does not count reassignments done by the Head of Personnel. The AI and Cyborg cannot be late-joiners.
 * Assistant: 5 (Unlimited if no other jobs are available)
 * Bartender: 1
 * Chef: 1
 * Botanist: 3
 * Quartermaster: 1
 * Cargo Technician: 2
 * Shaft Miner: 3
 * Clown: 1
 * Mime: 1
 * Janitor: 1
 * Librarian: 1
 * Lawyer: 2
 * Chaplain: 1
 * Station Engineer: 5
 * Atmospheric Technician: 3
 * Roboticist: 2
 * Medical Doctor: 5
 * Chemist: 2
 * Geneticist: 2
 * Virologist: 1
 * Scientist: 5
 * Warden: 1
 * Detective: 1
 * Security Officer: Scales with population; Minimum 5
 * Chief Medical Officer: 1
 * Chief Engineer: 1
 * Research Director: 1
 * Head of Personnel: 1
 * Head of Security: 1
 * Captain: 1
 * Cyborg: 1
 * AI: 1 (available at round start only)