Locations

General Locations
Locations on the wiki reflect the rooms on the Metastation-map, but the same jobs, and therefore also the same rooms mostly exist on other station maps as well. Here's a list of the rooms/locations:

MetaStation


MetaStation is a fully-functioning map which 8station servers use as the default. The has been tested extensively and has been generally well received. It is largely maintained and updated by /tg/'s Metacide, though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history.

Key points to note are that:
 * The map plays best with 30+ players.
 * The only change is the layout - functionality is the same.
 * It feels much more open, attacks in public are harder to get away with.
 * It has a much larger maintenance system, useful for stealthier tactics.
 * There are in-game maps on the walls of the station to help you find your way.
 * The escape shuttle is larger, with a cargo hold to bring valuable gear with you.

Alternate Maps
These maps aren't really used on our servers but are worth knowing about.

MiniStation


MiniStation is a map designed for low population servers, with simplified jobs, maps, duties and command structure.

Key points to note are that:
 * The map plays best with 5-20 players.
 * Many significant jobs have been merged or altogether removed.
 * The general layout allows for evenly spread out departments, meaning all parts of the station are active.
 * Some vital equipment may be found only in maintenance.
 * The asteroid field in on the same z-level as the station.
 * There is no atmospherics department on the map.
 * The map uses the TEG engine, and a guide to its use is included in the map.

Efficiency Station


Efficiency Station focuses on efficiency between its departments.

Key points to note are that:
 * The map is oriented at making the mining > chemistry > RnD > robotics process simpler.
 * Most rooms on the map are designed to allow the most creativity with the least room.
 * Maintenance is designed to wrap around the station and intrude upon and add access to it in key areas.
 * Atmospherics pipes as well as wires run almost exclusively through maintenance.
 * The holodeck is now in a very public - and very dangerous - area of the station.
 * Many important areas, like the vault and EVA, are now much less secure.

AsteroidStation


AsteroidStation is a Nanotrasen facility embedded into a gigantic asteroid. It has been generally well received.

Key points to note are that:
 * The map plays best with 30+ players.
 * The layout of the map is designed to accommodate to the central engine.
 * Consequently, the map is much, much larger with long, sprawling hallways.
 * Maintenance is very large and open, with several secret rooms to find.
 * All jobs have local maintenance access to their nearest public hallway.
 * Atmospherics and power have local "checkpoints" to prevent sabotage.